Metric definitions

The preset metrics behind Tifolab's profiles and compare views

A concise reference for the role-bucket metrics used in percentile summaries, compare tables, and player profiles.

Universal context

Metrics that frame almost every decision

Minutes played

Used as a quality gate throughout the product. Most default views apply a minimum-minute threshold before surfacing percentiles or similarity.

Age

Available in search and discovery flows to help narrow cohort comparisons, especially when profiling long-term targets.

Goals / Assists

The core attacking output layer. These metrics appear in search, profiles, compare views, and often anchor the narrative around a player.

Creation and defensive actions

Key passes, dribbles, tackles, interceptions, and duels shape both role presets and the shortlist/compare workflow.

Role presets

Grouped by the lens the product applies

Each role bundle uses six core metrics. The preset is opinionated on purpose so compare views stay fast to interpret.

Goalkeeper

Goalkeeper

Goalkeepers are measured on availability and distribution. The preset surfaces minutes, starts, and pass completion so profiles reflect playing time and ball-playing contribution rather than fabricated shot-stopping estimates.

2 core preset metrics

passCompletionPct

Pass %

Distribution accuracy

minutesPlayed

Minutes

Availability

Forward

Forward

Finishing and penalty-box threat stay central, so the mix leans toward scoring, shot quality, and presence near goal.

11 core preset metrics

goals

Goals

Scoring output

xg

xG

Expected goals

shots

Shots

Shot volume

shotsOnTarget

Shots OT

Finishing accuracy

assists

Assists

Chance conversion

xa

xA

Expected assists

keyPasses

Key Passes

Creative involvement

bigChancesCreated

Big Chances

High-quality chances created

dribblesCompleted

Dribbles

Individual threat

aerialDuelsWonPct

Aerial %

Aerial duel win rate

passCompletionPct

Pass %

Link-up accuracy

Winger / Attacking Mid

Winger / Attacking Mid

This preset emphasizes creation and ball progression. It suits wide creators and attacking midfielders more than touchline-only wingers or pure second strikers.

11 core preset metrics

goals

Goals

Goal threat

assists

Assists

Chance conversion

xg

xG

Expected goals

xa

xA

Expected assists

shots

Shots

Shot volume

shotsOnTarget

Shots OT

Direct goal threat

keyPasses

Key Passes

Playmaking volume

dribblesCompleted

Dribbles

1v1 ball carrying

passCompletionPct

Pass %

Passing security

tackles

Tackles

Defensive workrate

interceptions

Interceptions

Ball recovery

Midfielder

Midfielder

The midfielder bundle balances progression, retention, and defensive intervention so the radar captures two-way influence rather than one specialist trait.

11 core preset metrics

keyPasses

Key Passes

Chance creation

assists

Assists

Chance conversion

xa

xA

Expected assists

xg

xG

Expected goals

passCompletionPct

Pass %

Passing security

accuratePasses

Acc. Passes

Passing volume

dribblesCompleted

Dribbles

Ball carrying under pressure

tackles

Tackles

Defensive contribution

interceptions

Interceptions

Positional awareness

blocks

Blocks

Shot & pass blocking

aerialDuelsWonPct

Aerial %

Aerial duel win rate

Defender

Defender

Defenders are measured on duel work, anticipation, and build-up contribution. The goal is to distinguish clean circulating defenders from purely reactive ones.

10 core preset metrics

tackles

Tackles

Ground defending

interceptions

Interceptions

Reading the game

blocks

Blocks

Shot & pass blocking

blockedShots

Shot Blocks

Shots blocked

aerialDuelsWonPct

Aerial %

Aerial duel win rate

aerialDuelsWon

Aerials Won

Aerial duels won volume

passCompletionPct

Pass %

Build-up quality

accuratePasses

Acc. Passes

Distribution volume

keyPasses

Key Passes

Forward distribution

dribblesCompleted

Dribbles

Ball progression